![]() To a maximum of 25,600, but if interrupted by destroying an enemy out The player will earn 100 points for their first chain bonus, and double Destroying three enemyįighters of the same color in a row will earn the player a chain bonus. Is based upon chaining attacks to earn bonuses. A homing laser is 10 times more powerful than a Each level is equal to one laser, with a maximum of 12 The power of the attack increases one level for every 10 enemyīullets absorbed. Ībsorbed bullets contribute to building the player's homing laserĪttack. Ikaruga does not feature any pick-ups or power-ups, instead, the player can only rely on their standard firing weapon and a homing laser. Polarities too quickly, present a fatal danger. Will expel energy which can be absorbed or, if the player changes If an enemy is destroyed with the same polarity as the player, the ship Player's bullets will do twice the damage than if their ship was black. If the player ship is white and the enemy is black, the White and hit by black bullets, it will be destroyed. Power until released with a special attack. The ship will absorb white bullets fired by enemies and store their Switch the polarity of their ship between black and white. The player can press a button at any time to The player pilots the Ikaruga fighter, moving to avoid obstacles and other danger. The game features five stages, three levels of difficulty, and supports single-player or two-player cooperative modes. Ikaruga is a vertically scrolling shoot 'em up. In retrospect, Ikaruga is regarded by critics as one of the best shoot 'em ups of all time and one of Treasure's greatest works. Ikaruga was later ported to the Xbox 360, Microsoft Windows, Nintendo Switch and PlayStation 4. Innovative, while some believed they stifled many of the classic shooterĮlements. Most critics felt the unique game design choices were Some criticism was directed towards itsĭifficulty. Critics praised the graphics as well as theĪrt and sound design. It was later released in the West in 2003 on the GameCube, In 2002, Ikaruga was ported to the Dreamcast in Japan and began to grow a cult following from import gamers worldwide. Game system that featured more puzzle-like elements rather than the Standard shooter offering but instead being greeted with a different Treasure staff explained this was due to players expecting a more Upon its initial release in Japanese arcades, reception was Treasure staff worked on Ikaruga, as well as three support staff from G.rev. Was intentionally crafted to challenge the conventions of standard gameĭesign and develop a new type of shooting game. In tradition with Treasure's game design philosophy, Ikaruga The bullet absorption mechanism was used as a means to refillĪmmo, however, this was found to be weak as it created too many breaks During the game's prototype stages, the player's ammo was The game began as a sequel to Radiant Silvergun, and borrows many elements from it as well as the polarity mechanism from Treasure's Silhouette Mirage The game features both single-player and cooperative modes.ĭevelopment on Ikaruga began during director Hiroshi Iuchi's off-hours while Treasure was busy developing Sin and Punishment (2000). All enemies and bullets in the game are either black or white.īullets which are the same color as the player are absorbed while the Is the game's key feature and the foundation for its stage and enemyĭesign. ![]() The story follows a rebel pilot named Shinra as he battles anĮnemy nation using a specially designed fighter called the Ikaruga whichĬan flip between two polarities, black and white. (1998) and was originally released in Japanese arcades in DecemberĢ001. It is the spiritual sequel to Radiant Silvergun Ikaruga ( Japanese: 斑鳩) is a shoot 'em up developed by Treasure. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |